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An engaging collection of resources that brings books to life with author interviews, book trailers, lesson plans & interactive activities, discussion guides, and more to support literacy instruction and love of reading.
1) No way out
Author
Pub. Date
2021.
Language
English
Description
"Ellie Bowman barely remembers the incident that put her into a coma. When she awoke, filled with unease, all she knew for certain was that her boyfriend, Rick, was missing. She knew she needed to get away from her old life and recover in safety. With the proceeds of a video game she helped develop, Ellie starts over in rural Missouri, working from her cottage and trusting no one except her friend and business partner. Yet even in this quiet small...
Author
Language
English
Appears on these lists
Description
"A modern love story about two childhood friends, Sam, raised by an actress mother in LA's Koreatown, and Sadie, from the wealthy Jewish enclave of Beverly Hills, who reunite as adults to create video games, finding an intimacy in digital worlds that eludes them in their real lives, from the New York Times best-selling author of The Storied Life of A.J. Fikry"--
On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits...
Author
Series
Language
English
Appears on list
Formats
Description
Have you ever experienced a gut feeling that told you something was wrong? . . . Caden senses the underwater animatronics in Freddy's Fantasy Water Park have a mind of their own. Robbie knows deep down that the minds of the members of the Fazbear Fan Club have been taken over by something. And Abe can't shake the feeling that the animatronic assistants in his Fazplex Tower apartment are hiding things from him. But in the world of Five Nights at Freddy's,...
Author
Language
English
Formats
Description
"Melody Joo is thrilled to land her dream job as a video game producer, but her new position comes with challenges: an insufferable CEO; sexist male coworkers; and an infuriating - yet distractingly handsome-- intern, Nolan MacKenzie, aka "the guy who got hired because his uncle is the boss." Just when Melody thinks she's made the worst career move of her life, her luck changes. While joking with a friend, she creates a mobile game that has male strippers...
Author
Pub. Date
2021.
Language
English
Formats
Description
"Eliza Bright was living the dream as an elite video game coder at Fancy Dog Games when her private life suddenly became public. But is Eliza Bright a brilliant, self-taught coder bravely calling out the toxic masculinity and chauvinism that pervades her workplace and industry? Or, is Eliza Bright a woman who needs to be destroyed to protect "the sanctity of gaming culture"? It depends on who you ask... When Eliza reports an incident of workplace...
Author
Pub. Date
2022.
Physical Desc
xii, 148 pages : color illustrations ; 25 cm
Language
English
Appears on list
Description
"Discover the women behind the video games we love--from the iconic games they created, the genres they invented, the studios and companies they built--and how they changed the industry forever. From classic games like Centipede and Solitaire to popular modern games like Final Fantasy, Uncharted, and Halo, this book explores the work and history of 25 influential women in the video game industry and how their contributions ultimately built and transformed...
Author
Pub. Date
[2021]
Physical Desc
447 pages ; 24 cm
Language
English
Description
"A wise, inventive, and multilayered novel about two families - one made up largely of scientists, and the other of artists and mystics - whose worlds collide in pursuit of a lost daughter Mette, a twenty-year old programmer of visual effects for video games, lives with her mother, Saskia, an aspiring playwright, in Brooklyn. Mette is a private young woman, a savant who finds something calming in repetitive mathematical calculations. But she has been...
11) Shadow ridge
Author
Series
Pub. Date
2020.
Physical Desc
298 pages ; 25 cm.
Language
English
Description
"Echo Valley, Colorado, is a place where the natural beauty of a stunning river valley meets a budding hipster urbanity. But when an internet stalker is revealed to be a cold-blooded killer in real life the peaceful community is rocked to its core. It should have been an open-and-shut case: the suicide of Tye Horton, the designer of a cutting-edge video game. But Detective Jo Wyatt is immediately suspicious of Quinn Kirkwood, who reported the death....
12) Deep dive
Author
Pub. Date
2022.
Physical Desc
275 pages ; 22 cm
Language
English
Description
"Still reeling from the failure of his last project, videogame developer Peter Banuk is working hard to ensure his next game doesn’t meet the same fate. He desperately needs a win, not only to save his struggling company, but to justify the time he’s spent away from his wife and daughters. So when Peter’s tech-genius partner offers him the chance to beta-test a new state-of-the-art virtual reality headset, he jumps at it. But...
Author
Series
Pub. Date
2020.
Physical Desc
141 pages ; 19 cm.
Language
English
Description
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--
Author
Series
Pub. Date
[2019]
Physical Desc
32 pages : color illustrations ; 21 cm.
Language
English
Description
"Who wants to design games? In this title, prospective game designers will meet pioneers in the game design field, examine the history of game design, and learn about how games are created, the move from arcades to homes, and future trends in the game design industry." --
Author
Pub. Date
2022.
Physical Desc
xiii, 304 pages : illustrations (color) ; 23 cm
Language
English
Description
Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally--nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski--or CliffyB as he is known to gamers--is one of the few who've reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
Author
Pub. Date
2023.
Physical Desc
370 pages ; 24 cm
Language
English
Description
"John Romero, gaming's original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first-person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting...
Author
Series
Pub. Date
[2018]
Physical Desc
32 pages : illustrations (chiefly color) ; 21 cm.
Language
English
Description
"In this engaging biography, readers will learn about the designer of Pokémon, Satoshi Tajiri. Follow the story of Tajiri as he founds Game Freakmagazine which turned into Game Freak video-game development company and the creation of the Pokémon video games, trading cards, television series, and Pokémon Go! Sidebars, historic photos, and a glossary enhance readers' understanding of this topic. Additional features include a table of contents, an...
Author
Pub. Date
[2023]
Physical Desc
1 volume (unpaged) : chiefly color illustrations ; 24 x 31 cm
Language
English
Description
"This engaging picture book biography explores how Jerry Lawson, a Black engineer, revolutionized the video game industry. Before Xbox and Playstation and Nintendo Switch, there was a tinkerer named Jerry Lawson. As a boy, Jerry loved playing with springs, sprockets, and gadgety things. When he grew up, Jerry became an engineer-a professional tinkerer! In the 1970s, Jerry decided to tinker with video games. Back then, if players wanted a new video...
Author
Pub. Date
2017.
Physical Desc
290 pages ; 24 cm
Language
English
Description
"From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock,...
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